WARP
![](/works/warp/gs01.jpg)
WARP #01
![](/works/warp/gs02.jpg)
WARP #02
![](/works/warp/gs03.jpg)
WARP #03
![](/works/warp/gs04.jpg)
WARP #04
![](/works/warp/gs05.jpg)
WARP #05
![](/works/warp/gs06.jpg)
WARP #06
![](/works/warp/gs07.jpg)
WARP #07
![](/works/warp/gs08.jpg)
WARP #08
![](/works/warp/gs09.jpg)
WARP #09
![](/works/warp/gs10.jpg)
WARP #10
WARP
1984, 2006
Digital
Vintage memory visualisation code that I wrote in 1984 was executed on a Dragon 32 emulator, and the computer screen photographed from various angles. Some are suggestive of diabolical tower blocks.